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4. Which Race?
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This is something of a silly question. It really doesn't matter which race you
choose for any class (unless you want to be a paladin or shaman...) The only
race that cannot be a rogue are the Taurens, and if you've heard what they say
when you try looting a corpse that isn't yours ("That would be stealing!")
you'll understand why. Lousy do-gooders.
While it doesn't matter which race in particular, there are two with some
advantages. Night Elves get a 1% dodge bonus (greater than you think) along
with the Shadowmeld racial trait. Undead have a racial trait that makes
warlocks crap their robes: Will of the Forsaken. More on that later.
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Human
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Perception (Active) - Activate to increase stealth detection radius by 10 yards.
Lasts 20 seconds. 3 minute cooldown.
The Human Spirit (Passive) - Increase Spirit by 5%.
Diplomacy (Passive) - 10% bonus to faction point gain.
Sword Specialization (Passive - Humans get +5 to Sword skill.
Mace Specialization (Passive) - Humans get +5 to Mace skill.
Night Elf
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Shadowmeld (Active) - Activate while immobile and out of combat to enter stealth
mode. Lasts until canceled. No cooldown.
Quickness (Passive) - Dodge chance increased by 1%
Wisp Spirit (Passive) - Become a wisp when dead with movement speed increase of
50% (25% faster than a normal ghost).
Nature Resistance (Passive) - All Night Elves get +10 Nature Resistance
Dwarf
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Stoneform (Active) - Activate to gain immunity to poison, disease, and bleed
plus 5% AC bonus. Lasts 20 seconds. 3 minute cooldown.
Gun Specialization (Passive) - Dwarves get +5 to Gun Skill
Frost Resistance (Passive) - All Dwarves get +10 Cold Resistance
Treasure Finding (Passive) - Activate to see treasure chests on mini map. Lasts
until canceled. No cooldown.
Gnome
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Escape Artist (Active) - Activate to break out of a Root or Snare effect.
1.5 second cast. 1 minute cooldown.
Expansive Mind (Passive) - Increase Intelligence by 5%.
Arcane Resistance (Passive) - All Gnomes get +10 Arcane Resistance.
Technologist (Passive) - 15 skill bonus to Engineering.
Orc
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Blood Fury (Active) - Activate to increase Strength by 25% but take 5% health
loss every 3 seconds. Lasts 20 seconds. 2 min cooldown.
Hardiness (Passive) - 25% resistance to stun and knockout effects.
Command (Passive) - Pet melee damage increased by 5%.
Axe Specialization (Passive) - Orcs get +5 to Axe skill.
Undead
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Will of the Forsaken (Active) - Activate to become immune to fear, sleep, and
charm effects. Lasts 20 sec. 3 min cooldown.
Cannibalize (Active) - Increase health regeneration by 200% while consuming a
corpse. Lasts 15 seconds. 3 minute cooldown.
Underwater Breathing (Passive) - Underwater breath increased by 4x.
Shadow Resistance (Passive) - All Undead get +10 Shadow Resistance.
Troll
ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ
Berserking (Active) - Activate when "Wounded" to increase melee and spellcasting
speed by 25%. Lasts 20 seconds. 2 minute cooldown.
Regeneration (Passive) - 10% health regen bonus, 10% active in combat.
Beast Slaying (Passive) - 5% damage bonus to Beasts.
Throwing Weapon Specialization (Passive) - +5 to Throwing Weapon skill.
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Now then, this is why you should ignore racial traits and just pick the race you
like best. I know I spent a lot of time sorting out those traits just to tell
you that, but it's true. Most of the racial traits in general don't compliment
a rogue. About the only truly useful traits are the undead's Will of the
Forsaken, which will make you immune to Fear (a warlock's best defense against
a rogue) and their increased underwater breathing, especially for some quests.
Gnomes are more suited to being mages, but they do have one advantage: their
size. Their small stature makes them difficult for other players to target
manually, giving you an advantage in PVP. Of course, if you just plan on doing
PVE (player versus enemy, or in other words, just killing normal monsters) then
this won't matter one bit.
In short, pick the race you like the most, and don't let anyone tell you it was
a bad choice.
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