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Return to Castle Wolfenstein - Review
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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While the single player campaign is good, Return to Castle Wolfenstein absolutely shines in multiplayer.  The maps are large and well-designed and provide for exciting and challenging multiplayer melees.  Multiplayer games are team-based, with players joining either the Axis or Allied sides.  The multiplayer game leaves the fanciful world of zombies and mutant super soldiers behind, though, so multiplayer matches represent more conventional warfare.  Team-based play is encouraged by the four character classes provided by the game: soldier, medic, engineer, and lieutenant.  Soldiers are standard infantry and can use all of the available two-handed weapons in the game.  Medics can provide health packs and revive downed soldiers.  This can save a respawn followed by a lengthy hike back to the frontlines.  In addition, each medic provides a 10 health point bonus to everyone on a side.  Engineers are demolition and repair experts.  Assaulting teams will need an engineer in order to use dynamite to take out walls and reinforced doors.  Defending teams will do well to have an engineer available to repair damaged machinegun emplacements.  Finally, lieutenants have three unique abilities.  The first is the ability to provide ammo packs to other players.  Secondly, they can call in airstrikes by marking a target with a smoke grenade.  Finally, lieutenants can use binoculars to direct an artillery barrage at the enemy.  There are no ammo or health power-ups available in the game, and the maps feature obstacles which require engineers to overcome, so it is vital that each player side consist of a balanced team of specialists.

The four player classes are just one of the things used by Return to Castle Wolfenstein to encourage cooperative team play.  There are no deathmatch games.  Instead games are objective based and the winning side is determined by the number of objectives held at the end of a game.  Often one side acts as the attacker and the other the defender, but there is a game type which provides each side with objectives to both defend and capture.  Spawning is also implemented in a manner to encourage cooperation.  Dead players are respawned at regular timed intervals and must wait for the next interval before returning to the game.  When a spawn interval passes, all of the waiting players enter into the game together.  Instead of having a steady stream of players entering combat at all times, there are waves of entering players which act more as reinforcing squads and can coordinate their move to the frontlines.

Return to Castle Wolfenstein is two games for the price of one.  In many games, the multiplayer component is very similar to or a weaker cousin of the single player campaign.  This is not the case in Return to Castle Wolfenstein, where the single and multiplayer modes play out quite differently.  Most gamers will enjoy the single player campaign, but it is the great multiplayer game that will keep them playing Return to Castle Wolfenstein for hours on end.

In The End, This Game Hath Been Rated: 92%. A pretty darn good shooter with great atmosphere, Return to Castle Wolfenstein should not be missed.  The single player campaign is visually interesting and enjoyable to play, but the multiplayer mode is where the game really shines.  

System Requirements:  400 MHz Pentium II CPU; 128 MB RAM; 16 MB Video RAM; 4x CD-ROM; 800 MB Hard Drive Space; Mouse.



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