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IV. > > > > Companions
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Some companions don't like each other. For example, Minsc and Edwin will
eventually come to blows. Anomen (if he fails his test) will try to hurt
Aerie.
Proficiencies Note: When I list the proficiencies the character has, that
is not a recommendation as to what I think they should
have, those are the profs the character starts with.
These are listed by the level you get the character at.
If you want to decide on your own proficiencies, it is
always better to get that character as soon as possible.
Irenicus' Dungeon Characters:
S D C I W Ch Race Class Alignment
- Imoen 9 18 16 17 11 16 Human Thief/Mage Neutral Good
Imoen is your old childhood friend from Candlekeep. In the first game
she was a Thief, and now she has dual classed to become a Mage.
SPOILER: Don't let Imoen memorize any spells as she won't be with your
party for much longer.
Profs: [*] Dagger, Dart, Quarterstaff, Shortbow
Grade: B+ She is the third best thief you can get in the game and the
second best mage. This averages out well, especially since
this game doesn't require that much out of a thief. I list
her as "third best thief" because she can't level up in it
anymore.
- Minsc 18/93 16 16 8 6 9 Human Ranger Chaotic Good
Minsc is a little loopier than last you saw him. This may be due to the
death of Dynaheir -- whom he was sworn to protect -- but he seems to
rely far too much on Boo, his pet hamster. Minsc will adopt Aerie as
his witch if they are in the party at the same time. Then when she is
injured or killed, Minsc has some... reactions.
If kicked out: You can find Minsc again in the Copper Coronet
Profs: Lvl 7 - [**] Long Bow, Mace, Two Handed Sword, Two Handed Style
Lvl 9 - [*] Axe
[**] Long Bow, Mace, Two Handed Sword, Two Handed Style
Lvl 12 - [**] Axe, Long Bow, Mace, Two Handed Sword, 2 Hand Style
Grade: A- Minsc is one of the best investments you can have in the
game. He is the strongest of the NPC's and has decent
abilities as well. Plus he soon begins learning Priest
spells which further his power.
- Jaheira 15 17 17 10 14 15 Half-Elf Fighter/Druid True Neutral
Jaheira has some problems with authority, which in this case would be
you. She believes that she should be leader. She is also a member of
the Harper's, a "do-gooder" organization that also claims Elminster as a
member.
If kicked out: You can find Jaheira in the southwest of the Docks
district, near the Harper's secret base.
Profs: [*] Quarterstaff, Scimitar, Sling, Sword & Shield Style
[**] Club
Grade: B A good solid performer, but nothing to write home about.
There are better Priests out there, and better Fighters out
there as well. The best reason to keep her is her Druid
abilities as she is the best druid for some time. At the
moment you really have no choice but to take her.
- Yoshimo 17 18 16 13 10 14 Human Bounty Hunter True Neutral
Yoshimo, feared by all, somehow managed to get himself captured and
thrown into this dungeon with the rest of you. Why Irenicus would be
interested in him is beyond me.
If kicked out: You can find Yoshimo in the Copper Coronet.
Profs: Lvl 7 - [*] Dagger, Katana, Shortbow, Single Weapon Style
Lvl 12 - [*] Dagger, Dart, Katana, Shortbow, Single Weapon Style
Grade: B+ There are several reasons to like Yoshimo: First he is the
best thief in the game (he is the ONLY pure thief class and
has a good Dex score as well) and second he can Dual Class
to a Fighter later. If only he could dual to a mage as
well...
Athkatla Characters:
STR DEX CON INT WIS CHA
- Aerie 10 17 9 16 16 14 Elf Cleric/Mage Lawful Good
Aerie is a winged elf. Well former winged elf as her wings were removed
some time ago. She had been a slave before meeting up with Quayle and
joining the circus.
Found at: Waukeen Promenade Circus
Profs: Lvl 6 - [*] Mace, Quarterstaff, Sling
Lvl 7 - [*] Club, Mace, Quarterstaff, Sling
Grade: C+ A cleric/mage combines all magics into one (not Druid spells,
but nobody's perfect), which is an incredible bonus. Except
that she has rather weak stats. She doesn't excel anywhere,
no single one stat stands out. As such she isn't worth
keeping around for very long.
- Anomen 18/52 10 16 10 12 13 Human Fighter/Cleric Lawful Neutral
Anomen may not be a Paladin but he is deeply involved with the Order of
the Radiant Heart. He believes in Law over all other concerns, making
him neither good nor evil.
Found at: Copper Coronet (Slums)
Profs: Lvl 6 - [*] Warhammer, Sword & Shield Style
[**] Mace, Sling
Lvl 10 - [*] Quarterstaff, Warhammer, Sword & Shield Style
[**] Mace, Sling
Grade: C+ At the point in the game when you run across this guy is just
won't fit into your party. As you can see by his wisdom
score he doesn't make for a good Cleric, and with his DEX
score, he doesn't make that great a Fighter either.
Anomen later gets a chance to "upgrade", when he can either
join the Knights or fail. If he joins he gains a +4 to his
Wisdom score, which improves him as a Cleric. If he fails,
he becomes emotionally unstable and may attack other party
members. (after a conversation, of course)
Upgrade: B-
- Edwin 10 10 16 18 10 10 Human Mage Lawful Evil
Edwin was with you on your last adventures, and he and Minsc don't like
each other in the least. Edwin had wanted to kill Minsc's witch,
Dynaheir, and now that she is dead, Edwin won't leave Minsc alone about
it.
Edwin gets the most spells of any mage, +3 for every level (1 from his
Conjurer bonus, and 2 from his non-removable amulet).
Found at: Shadow Thieves Guild (Docks, talk to Renal Bloodscalp)
Profs: Lvl 7 - [*] Dagger, Quarterstaff
Lvl 12 - [*] Dagger, Quarterstaff, Sling
Grade: B+ What his stats don't tell you is that Edwin gets bonus spells
making him the best mage in the game. The downside is that
he is weak as a kitten and has so very little HP.
- Haer'Dalis 17 17 9 15 13 16 Tiefling Blade Chaotic Neutral
Haer'Dalis is not from around here. In fact he isn't even from this
plane of existence! He is a Tiefling, born with part demon blood. It
gives him an odd appearance and an even stranger attitude about life.
Found at: Sewers (follow the Raelis Quest from the Five Flagons)
If kicked out: Haer'Dalis will go to the main floor of the Five Flagons.
Profs: Lvl 10 - [*] Dagger, Dart
[**] Short Sword, Two Weapon Style
Lvl 13 - [*] Dagger, Dart, Longsword
[**] Short Sword, Two Weapon Style
Lvl 15 - [*] Dagger, Dart
[**] Longsword, Short Sword, Two Weapon Style
Grade: D+ The ONLY Bard in the game, and he happens to be lacking the
one thing that makes Bards extra special, their Lore ability.
That said, he makes a great warrior, for a Bard. But if I
wanted a warrior, I'd take a warrior
- Jan 9 17 15 16 14 10 Gnome Thief/Mage Chaotic Neutral
Jan loves turnips. Almost literally! And like most gnomes he is very
eccentric, and loves to ramble on with stories that never get to the
points. He wants to steal Boo from Minsc, and if he ever succeeded, one
would imagine he wouldn't live long after that.
Found at: Government District (near the Government offices)
Profs: [*] Crossbow, Dagger, Quarterstaff, Shortsword
Grade: B+ My favorite Thief/Illusionist in the game! The only Thief/
Illusionist in the game! Unlike the other thief/mages he is
a multi-class rather than a dual class, which is both a good
and a bad thing. He keeps improving his thief skills, but
gains levels slower. Plus he can make his own ammunition for
his crossbow. These "flashers" work like Skull Traps and
will stun enemies, but not party members.
- Keldorn 17 9 17 12 16 18 Human Paladin Lawful Good
Keldorn is a dedicated man. So dedicated that he goes months without
seeing his family. This will lead to conflict, and may cause Keldorn to
leave your party forever.
Found at: Temple District Sewers (MUST start the Unseeing Eye quest
first)
Profs: Lvl 8 - [**] Crossbow, Longsword, Two Handed Sword
Lvl 9 - [*] Bastard Sword
[**] Crossbow, Longsword, Two Handed Sword
Lvl 12 - [**] Bastard Sword, Crossbow, Longsword, Two Handed
Sword
Grade: B+ The only Paladin in the game. If you want a Paladin this is
the way to go. He starts out with decent armor and an
interesting sword (if he is hit, it deals 5 damage to what
hit him). As an Inquisitor gets immunity to Charm and Hold,
which is very useful, and his Dispel Magic is very powerful.
- Korgan 18/77 15 19 12 9 7 Dwarf Battlerager Chaotic Evil
Although his alignment is listed as Chaotic Evil, Korgan is more Neutral
Evil than anything (mercenary type that he is). Korgan is always on the
lookout to make a buck, no matter the cost (of lives).
Found at: Copper Coronet (Slums)
If kicked out: Will be at the Copper Coronet, but requires a Bribe to
rejoin you.
Profs: Lvl 8 - [*] Warhammer
[*****] Axe
Lvl 9 - [**] Warhammer
[*****] Axe
Lvl 12 - [***] Warhammer
[*****] Axe
Grade: A- The best fighter-type in the game. Good Strength, good
Constitution and adequate Dexterity. And unlike Minsc (the
other "strong" character), Korgan can be a Grand Master in
a weapon making him very lethal indeed. Would be an "A"
except that he is Evil, which makes it hard to keep him in a
Good aligned party.
- Nalia 14 18 16 17 9 13 Human Thief/Mage Chaotic Good
Raised as a Noble, Nalia fancies herself as a "compassionate" noble, out
there working for the good of the common man. She is incredibly naive
about the world to the point of almost being stupid. (not quite, though)
Found at: Copper Coronet (Slums)
If she leaves: If you accept her quest, but don't do it right away, she
will leave on her own. You will then find her near the
De'Arnise Hold in a wooden palisade (SW of the Hold).
Profs: Lvl 8 - [*] Dagger, Quarterstaff, Shortbow, Shortsword
Lvl 13 - [*] Dagger, Dart, Quarterstaff, Shortbow, Shortsword
Grade: C+ Nalia has very puny thief skills (she dualled over to Mage at
level 4), making her primarily a Mage with SOME thief skills
thrown in for good measure. However, as a Mage she doesn't
have 18 INT (which helps) and doesn't gain Edwin's spell
bonuses.
- Viconia 10 19 8 16 18 14 Drow Elf Cleric Neutral Evil
Viconia DeVir was forced out of the Underdark and has been living as an
exile on the surface ever since. She journeyed with you in your earlier
adventures.
Fount at: Government District (near the prison)
If kicked out: Viconia goes to the Graveyard
Profs: [*] Mace, Sling, Warhammer
Grade: B+ Personally I think she is the best Cleric in the game. Start
with a great Dexterity and Wisdom and you have a great
character. Give her the Gauntlets of Ogre Strength (or a
similar Strength enhancing item) and she moves up to an A
grade. Also, the Girdle of Fortitude can be used to improve
her lowly constitution for 8 hours a day. (The Gauntlets are
part of the Planar Sphere quest, and the Girdle can be found
in the Unseeing Eye quest)
Elsewhere:
Cernd 13 9 13 12 18 13 Human Shapeshifter True Neutral
Cernd was investigating the strange occurrences around Trademeet when he
was brought in by the locals.
Found at: Trademeet (talk to the Mayor)
Profs: Lvl 10 - [*] Dagger, Quarterstaff, Scimitar, Sling
Lvl 13 - [*] Dagger, Quarterstaff, Scimitar, Sling, Single Weapon
Grade: C+ At first glance you might think Cernd is the worst character
in existence. Though not entirely true, it does have some
merit. He is a good Druid due to his high Wisdom. The
rest of his stats are abysmal, HOWEVER when he turns into a
Werewolf, his stats LEAP upwards to the point of superhuman
strength, dexterity and constitution.
Mazzy 15 18 16 10 13 14 Halfling Fighter Lawful Good
Mazzy is not your typical halfling. For starters, she's not a thief of
any sort. Plus she's lawful good, heroic and no-nonsense. Very atypical
for halflings.
Found at: Temple Ruins (follow the Umar Hills quest from Delon at the
Government District)
If kicked out: Mazzy will return home to Trademeet
Profs: Lvl 8 - [*] Shortsword
[*****] Shortbow
Lvl 9 - [***] Shortsword
[*****] Shortbow
Lvl 12 - [****] Shortsword
[*****] Shortbow
Grade: B- A good Halfling fighter, but... in all actuality she is
closer to a Halfling Paladin. She has several special
abilities such as Lay on Hands and Haste.
Valygar 17 18 16 10 14 10 Human Stalker Neutral Good
Valygar's family has long lived in the shadow of magic. His own mother
went mad with the power of it and was destroyed. Valygar escaped this
fate by becoming a Ranger, albeit the only Ranger with mage spells
(Stalker).
Found at: Valygar's Cabin (Umar Hills, NE of the town)
Profs: Lvl 8 - [**] Katana, Longbow, Spear, Two Weapon Style
Lvl 9 - [*] Dagger
[**] Katana, Longbow, Spear, Two Weapon Style
Lvl 12 - [**] Dagger, Katana, Longbow, Spear, Two Weapon Style
Grade: A- I would have preferred that Valygar had been an Elven Archer,
but this is almost as good. Valygar comes with several
magical items, such as his family Armor, that makes up for
his being a mere Stalker. Don't get me wrong, Stalkers are
neat, but to get the most out of them, you need to really
hide in shadows and backstab a lot.
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