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Normandy 44 - Review
System: PC
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Normandy '44 is the second game in HPS Simulation's Panzer Campaign series.  It is an operational-level wargame set during the Allied invasion of Normandy during D-Day.  Gameplay is executed through the usual turn-based method.  Each unit receives a number of action points which it can use during a turn.  Action points are spent on movement and attacks, and can be affected by morale, fatigue, enemy fire, and supply.  Saving action points after your turn will allow your units to take advantage of opportunity fire during the enemy's turn.  

Combat is very meticulously modeled, and damage is modeled on the individual casualty, gun, or vehicle level.  Many factors contribute to the resolution of this combat, including location of the unit's headquarters unit, fatigue, morale, supply, and more.

The game provides a rich set of scenarios and allows the player to design his own.

The game can be played in either a 2D or 3D mode.  The 2D mode looks good, but is the standard computer-rendered version of a traditional cardboard counter and hexagon map board game.  The 3D mode tries to present the battlefield from a three-quarters perspective camera angle.  I use the term 'tries' because it doesn't really succeed.  The units become very hard to distinguish and look nothing like the vehicles and equipment they are meant to represent and the map itself is not too pleasant to look at either.  Stick with the 2D view.  


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