When it comes to graphics in this game, a few words come to mind.
Gorgeous. Beautiful. Stunning. ...and it gets even more incredible if you have
the hardware to run the game at higher resolutions. The island environments have
a very other-worldly, almost surreal, look to them that really take you in and
transport you to another world. The islands themselves are surrounded by serene,
translucent waters, and sit under a lovely sky with a sun too bright to stare
into. Just don't take my word for it, you really have to see the graphics for
yourself.
Giants' fully 3D environment allows you to submerse yourself in the game
completely. You can climb and slide down hills, trees or boulders caught in a
crossfire are destroyed, large explosions make the ground ripple with
shockwaves, trees sway in the breeze, ...
Unfortunately, there is a downside to Giants' wonderful graphics - they are a
bit on the buggy side. Sometimes when the game is loaded, some of the textures
are missing leaving some of the creatures as fuzzy blue wireframes. Then the
next time the game is played, everything is fine. This is quite annoying as it
either detracts from the game's incredible environment or forces the player to
restart the game in an attempt to fix the problem.
There are additional occasional anomalies with the graphics, such as clipping
problems (a creature may appear to be partially buried in a hillside). I was
disappointed and mildly annoyed when they cropped up, probably because these
anomalies broke the illusion that I was on another world and not merely playing
a game.
Giants' musical score is excellent and fits with the game perfectly. It does
a great job of setting the mood of being in an exotic, other-worldly location
and does so subtlety, without ever being tiresome or annoying. The sound
effects are also quite well done. The sounds of individual weapons are unique -
you can tell what you are being attacked with and from where just by listening.
All of the game's other sounds - from the thundering hooves of a herd of Vimps
to the light splish-splash of your feet as you run through shallow water -
enhance its environment and add brilliantly to its overall feel.
Now about the question of whether or not Giants is a strategy game. It does
have base building and resource gathering elements, but these alone do not a
strategy game make. Strategy gamers may be frustrated by the lack of flexibility
in base layout, and by the need to personally perform resource gathering duties.
Also, the player does not have a myriad of units at his/her disposal. Part of
the fun of RTS games is the many strategic options available. This is not the
case in Giants, where you are your one and only offensive unit. Because of these
factors, I tend to think of Giants as an action game with some strategy
elements.
So will a strategy gamer enjoy Giants? I'd have to answer that question with
a qualified 'yes'. Strategy purists will probably not enjoy the game's heavy
action emphasis, and so should probably pass on this game. Those willing to try
an original approach to action/strategy will probably find the game to be a lot
of fun.
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