The multiplayer game plays out almost as a game of Command & Conquer
at the ground level. GDI and Nod players both begin with a base containing
some very familiar structures such as Tiberium refineries. Both bases
automatically send out harvesters to gather Tiberium and generate extra
resources for each side. Destroying the enemy's harvesters will slow the
generation of resources. Resources can be used to allow players to upgrade
to stronger characters with more personal weapons or purchase vehicles.
Once vehicles are produced, they can be manned by individual players, or crewed
by several players at once, with one player doing the driving, the next manning
the weapon, and others riding along for the protection provided by the vehicle's
armor.
There is no base-building in Renegade, the structures are all preset and the
destruction of the enemy's buildings are the primary goal of the game.
Destroying barracks or factories will deny the enemy unit upgrades or vehicles,
and destroying all of the base structures will win the game. Multiplayer
games can also be won by placing an Ion Canon or Nuclear Strike beacon within
the enemy's base.
As mentioned earlier, players enter the game (or respawn during a battle) as
the basic infantry unit for their side. Purchasing upgrades allows players
to take on different roles such as snipers, rocket gunners, and even engineers
empowered to repair vehicles and structures and heal other players.
Teamwork is vital to success, as combined arms attacks are necessary for
capturing a base.
The graphics in Renegade are good, but not quite cutting edge. The
vehicles and characters look good, but the buildings and environments are a
touch on the bland side. It also would have been nice to
Command & Conquer fans will enjoy getting a chance to be a part of the
battles that they are very familiar with, and the game is not too difficult for
those who are primarily strategy gamers. Action game veterans will find
the campaign short and too easy, but might enjoy the game's multiplayer
component.
In The End, This Game Hath Been Rated: 75%.
Not so much a state of the art FPS as a vehicle to bring action gaming to the
Command & Conquer universe. Anyone who enjoyed those games might get a
kick out of it and it is a good choice for those new to action gaming, but
veteran action gamers who don't know their Nod from their GDI might find it not
up to their standards.
System Requirements: 400 MHz Pentium II CPU; 96 MB RAM; 16 MB
Video RAM; 4x CD-ROM; 950 MB Hard Drive Space; Mouse.
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