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Age of Mythology - Age of Mythology Preview
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

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The newest game in the 'Age Series' is a bit different than its predecessors. Although it does make a return to the ancient world first visited in the original Age of Empires game, it adds a new twist. The premise of Age of Mythology is that in a time when people believed in myths, those myths were reality to those people. Thus, each civilization can bring its creatures of legend into battle - frost giants, minotaurs, and sphinxes, to name a few.

Age of Mythology also adds heroes from the different cultures. You'll be able to recruit the likes of Beowulf or Hercules to aid in your cause.

Some elements from the prior games will be instantly recognizable - using peasants to collect food, wood, and gold, for example. However, the team at Ensemble has completely overhauled the game's graphics engine and brought it into the world of 3D. You'll now be able to zoom in or pull-back the camera. Those of you who don't enjoy wrestling with camera angles don't need to worry, though, because the camera can be locked into the traditional position used by prior Age games. The new engine also allows for dynamic time-of-day lighting effects, so missions can now take place at dusk or at night (see the screenshots). There will also be new and more complex unit animations - units will have a variety of combat moves and will no longer just stand and poke their swords back and forth.

Players will be able to call upon their civilization's gods to perform miracles on their behalf. These miracles will reflect the game's interpretation of the origin of myths as an explanation of natural phenomenon. Lightning strikes, meteorites, and snowstorms are a few of the miracles which appear in the game.

Some of the game's features include:

  • The cultural history of Greece, Scandinavia, and Egypt will appear in the game and will be divided across nine different, detailed civilizations.
  • In game cinematics will be seamless, directly using the player's units and structures.
  • Armor and weapons advances occur on the fly, and these advances are represented visually on the units themselves.
  • All of the mythological creatures will have special attacks. For example, the cyclops will be able to pick up units and hurl them across the map and medusas will turn enemies to stone.
  • The game will feature more than 20 artificial intelligence opponents, 15 map types, 13 game variants, and five starting conditions in its multiplayer lineup.

Age of Mythology is due in the Spring of 2002.



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