"TO WIPE OUT AN ENERMY MVC IN ONE TARGET YUOR SUPER WEAPON (ION
CONNON,CLUSTER MISSLE,CHEMICAL MISSLE) ON IT FOLLOWED BY AN AIR STRIK. THIS
SHOULD KNOCK IT OUT (IT PISSES OF HUMAN PLAYERS)" - GENRAL MOT
"The last GDI mission is by far the hardest of all missions. Here are some
tips to help.
1.) Set your cons. yard in the far northern corner of the NOD walls. (NOD has
this habit of digging op and stealing your MCV. I know U can build one but itz a
pain in the butt.
2.) Build a barracks and a refinery to pick up the tib. that u scattered when u
atked NOD's outpost. **WALL OFF YOUR CONS. YARD!!**
3.) Get a tech center and a Firestorm Gen. ASAP. Build a firestorm wall around
your base to keep unwanted "visitors" (AKA missiles) out.
4.) concrete in ur base so no APC's or Devils tounges get in.
***WARNING***
The next part's a real spoiler.
Location of ICBM's.
1.) West of ur base--across the water--Land an orca carryall carryin a APC full
of men at the far north part of the screen (on the ledge across the water west
of ur base.) deploy them and blow up the ICBM. Activate ur firesstorm 'cause Nod
launches missiles at u right after destroy the ICBM.
2.) Drive an APC along the water Due south of ur base. you'll go under a bridge.
go oround the adv. power plants and then to the west to see another ICBM Take
out the wall w/ some disc throwers and take out the ICBM. the timer will stop
for about a minute but then start again.
3.) Flly an Orca fighter to the far southwest corner of the screen. u should
pass over an Island w/ a cloaked base on it ( you'll se a wall). sams will shoot
a u. send a few carryalls inside of the walls and destroy. the ICBM. the timer
will stop for good, now all u have to worry about is missiles.
The missile silo that nod has is on an Island due south of ur base. land a
carryall w/ a few engineers and take the silo. DO NOT SELL IT. it could come in
handy. take the pyramid and the game is yours from here" - Antmanclassof_08