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% MISSION 8: "THE TRIAL OF TASSADAR" %
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% Protoss Command Ship Gantrithor %
% Holding orbit over the planet Aiur %
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Objectives: Destroy the Stasis Cell.
Fenix and Raynor must survive.
Briefing:
Fenix- (with no one else)
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| |
| En Taro Adun, Executor. All seems |
| lost now, but still we must fight |
| on. We must find Tassadar and secure|
| his release from the Judicator |
| before they can execute him for |
| treason. Without him, I fear there |
| is no way to defeat the Zerg and |
| their Overmind. |
| |
|_____________________________________|
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| Zeratul and his Dark Templar have |
| vanished, leaving us to fend for |
| ourselves. I wonder if Tassadar was |
| mistaken to have put his trust in |
| them. We are receiving a |
| transmission from Captain Raynor's |
| command ship. |
| |
|_____________________________________|
Raynor- (with Fenix)
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| This is Raynor. I'd like to help if |
| I can. Tassadar laid it on the line |
| for me and my crew on Char. I'd like|
| to repay the debt. Besides, I'm a |
| long way from home, surrounded by |
| hostile aliens. I've got to do |
| something. |
| |
|_____________________________________|
Fenix- (with Raynor)
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| Then you shall, bold human. You |
| shall. |
| |
|_____________________________________|
message-
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| |
| End of Briefing. |
| |
|_____________________________________|
Starting line-up: 1 Nexus
3 Pylons
1 Forge
1 Photon Cannon
4 Probes
4 Zealots
3 Dragoons
1 Fenix (Dragoon)
1 Hyperion (Battlecruiser)
Introduction: - Carriers can not attack without Interceptors.
To build additional Interceptors select the
Carrier and click "Build Interceptor".
Comments: Hey, Raynor's got himself a nice mothership! Truly is working
his way to the top, ain't he? Well he'll be pretty darn useful
in this stage, even if he can't be repaired. This is yet
another "strike hard and fast" mission, so that Yamato Gun
will once again prove its invaluability. On with the what-to
do's: Again as usual, build more Probes and gather, gather,
gather. Build an Assimilator, one more Forge, a few more Photon
Cannons, and everything else in the tech tree leave the Observatory
(no cloaked attackers to watch out for) and the Stargate (along
with the Fleet Beacon). The first few minutes of the game should
be concentrated on defense, since you got offense yet. Position
the Hyperion, the Carrier, and Fenix along with the other Dragoons
outside the lowerleft part of your base to guard that opening
from the nearby enemy base just south of yours. Your other
entry point, the one in the upper right, can be sufficiently
guarded by a few Zealots and some Photon Cannons. You may also
warp in a Shield Battery where the Carrier is. Oh and, do as
the introduction says and fill that Carrier up with Interceptors.
And when you have warped in enough Zealots to keep that lower
entry point sealed, time for some offense. Use the Hyperion's
Yamato Gun to constantly harass the opponent's main base, located
southeast, where Tassadar's Stasis Cell is well-guarded. The
base does NOT have a Nexus or even Probes, thus will not be
able to replenish the PHOTON CANNONS that you shall YGun down.
Just make sure those Photon Cannons are the ones directly NORTHWEST
of the Stasis Cell, else you'll be wasting precious energy.
There are a total of five, and by the time you YGun them all
down get charged up for yet another blast, your Zealots should
already be fully upgraded in all aspects, air armor should be
already be at level 3, and the Gravitic Drive is already enabled.
There should also already be around half a dozen Shuttles and
enough Zealots to fill them all up. And if you're really at
it like I was, you should already have four Carriers with
8 Interceptors each (yup, built that Stargate and Fleet Beacon
with my extra money). Anyway, barge in and drop all your men'
at the Beacon.
Transmission: Fenix - Executor, we have found Tassadar's Stasis Cell.
We will attempt to free him now.
Comments: And so order your men to target that Stasis Cell and nothing
else. Tassadar will be freed in a jiffy.
Transmission: Aldaris - I expected you to attempt to retrieve your
hero. You will learn that the will of the
Conclave is absolute. Make peace with
Adun.
Zeratul - Stay thy hand, Judicator. The stewards of
Tassadar shall not fall while the Dark
Templar live. Call off your guards and stand
aside, and you may yet live to see another
moonrise.
Aldaris - I will not be addressed so by one so devoid
of the Khala's light. You and your vile
brethren shall die with these traitors.
Zeratul - Are you truly so blinded by your vaunted
religion, that you can't see the fall ahead of
you? Your Conclave believes that they are
winning this war, but all they've succeeded
in doing is helping the Overmind to win.
Aldaris - What could you possibly know about our
designs, blasphemer?
Zeratul - You speak of knowledge, Judicator? You
speak of experience? I have journeyed
through the darkness between the most
distant stars. I have beheld the births of
negative-suns and borne witness to the
entropy of entire realities...
Unto my experience, Aldaris, all that you've
built here on Aiur is but a fleeting dream. A
dream from which your precious Conclave
shall awaken, finding themselves drowned
in a greater nightmare.
Aldaris - We shall see...
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| VICTORY |
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