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% MISSION 2: "EGRESSION" %
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% Confederate Capitol World Tarsonis %
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Objectives: Bring the Chrysalis to the beacon.
Briefing:
Overmind- (with no one else)
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| |
| I am well pleased young Cerebrate, |
| and so long as my prize remains |
| intact, I shall remain pleased. |
| Thus, its life and yours shall be |
| made as one. As it prospers, so |
| shall you. For you are a part of the|
| Swarm. If ever your flesh should |
| fail, that flesh shall be made anew.|
| That is my covenant with all |
| Cerebrates. |
| |
|_____________________________________|
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| Now you have grown strong enough |
| to bear the rigors of warp travel |
| with the Swarm. Thus we shall |
| make our exit from this blasted |
| world and secure the Chrysalis |
| within the Hive cluster, upon the |
| planet Char. |
| |
|_____________________________________|
Zasz- (with Overmind)
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| |
| Remnants of the Protoss fleet still |
| linger within this planet's orbit. |
| They will attempt to block our |
| exodus at every turn. |
| |
|_____________________________________|
Daggoth- (with Overmind and Zasz)
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| My Brood shall aid you, Cerebrate, |
| should you require assistance. |
| |
|_____________________________________|
message-
_____________________________________
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| |
| End of Briefing. |
| |
|_____________________________________|
Starting line-up: 2 Hatcheries
1 Creep Colony
1 Spawning Pool
3 Overlords
2 Drones
3 Hydralisks
2 Mutalisks
Comments: Hey, ya gots rescuable units up north! Go there now and gain
half a dozen Hydra...no...Hunter Killers---your first Zerg
heroes!
Transmission: Daggoth - Do with my minions as you will Cerebrate.
They will serve you unquestioningly. Go and
bring swift wrath to all who would oppose
the Swarm.
Comments: Oh yeah, with these babies you can complete the mission with
ease, and I do mean with EASE! This mission has become so easy
you don't even have to produce new units to accomplish it! But
first, select a Drone and right-click on the Chrysalis in order
to have your Drone pick it up. Now right-click on a certain
Hunter Killer to have your Drone follow it wherever it goes.
Just remember to keep that particular Hunter Killer behind
your army so as to prevent it from dying first, else the Drone
will stop dead on its tracks since it's got no one to follow
anymore. And if a Chrysalis-carrying Drone happens to die in
the line of duty,
Transmission: Daggoth - The Chrysalis is in danger! Recover it
before all is lost!
Comments: And you'll have two minutes to do that---by sending in another
Drone to pick it up. Knowing all that, start your journey
southeast with 6 Hunter Killers, 3 Hydralisks (positioned in
front) and a Chrysalis-carrying Drone. Your first obstacle
would be a Zealot-Photon Cannon combo. Lure the Zealot into
your base and kill him without suffering scratch. Now take
out the lone Photon Cannon and the two Pylons beside it.
But don't move just yet. A Dragoon will come your way, but
will die instantly since you were waiting for it all along.
Move on in the same direction and duke it out this time with
a double Zealot-Scout combo. Piece o' cake. Notice that there
are more waiting for you so lure them out with a single Hydralisk
and deal with them without having to worry bout getting free
hits from their Photon Cannon. Destroy the said building
attacker once you're done, and again stop and wait for a few
reinforcements to annihilate. Continue southwest this time
and deal with the outpost there. Remember, Zealots first,
Scouts last. That way you quickly eliminate those with the
highest ground weapon damage. Turn southwest and dispose of
the Zealot-Photon Cannon combo there. Now go up the ramp.
You're almost there. Show no mercy to the welcoming Zealot,
and for your final challenge...three Dragoons! Piece o' cake!
Transmission: Zasz - Prepare yourself, Cerebrate. Your first jump
through warp space could be...unsettling.
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| VICTORY |
|___________|
- With the Protoss forces beaten and
scattered, the Overmind has withdrawn the
Swarms to the remote ash world of Char.
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