Home
Home · Please take our survey · Giveaways: Age of Booty · Code Monkeys · Bob Dylan
AddThis Feed Button


- Sponsored links -

Pool Tables
Pool Tables

Cartoon School
Cartoon School






StarCraft - The Ultimate StarCraft Guide
System: PC
Rated: T
Shop: Buy It Cheap · Get The Guide

Index · Codes · Guides · Tips · Review · Your Reviews · Your Rating · Forum

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                              %
% MISSION 2: "BACKWATER STATION"               %
%                                              %
%            Office of the Colonial Magistrate %
%            Mar Sara Colony                   %
%                                              %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
                                                                        
Objectives: Eradicate the alien infestation.
            Raynor must survive.
                                                                        
Briefing:
                                                                        
Advisor- (with no one else)
               _____________________________________                   
              |                                     |                  
              | Receiving incoming transmission.    |                  
              | Com-link established:               |                  
              |                                     |                  
              |_____________________________________|                  
                                                                       
                                                                       
Raynor- (with Advisor)
               _____________________________________                   
              |                                     |                  
              | Hey, what's up, man? Got yer        |                  
              | refugees tucked in nice and tight.  |                  
              | Provided you can sidestep anymore   |                  
              | surprises from our Confederate      |                  
              | friends, and we can keep them       |                  
              | away from those critters, they      |                  
              | should have an easy time.           |                  
              |                                     |                  
              |_____________________________________|                  
                                                                       
                                                                       
Advisor- (with Raynor)
               _____________________________________                   
              |                                     |                  
              | Priority alert! Backwater station   |                  
              | under attack by unknown alien       |                  
              | organisms. Distress beacon activated|                  
              | at 0658. Alerting Confederate       |                  
              | headquarters on Tarsonis... Stand by|                  
              | for incoming transmission.          |                  
              |                                     |                  
              |_____________________________________|                  
                                                                       
                                                                       
Gen. Duke- (with Raynor and Advisor)
               _____________________________________                   
              |                                     |                  
              | We've already received the distress |                  
              | beacon from Backwater, and we'll    |                  
              | take care of it. You just sit tight.|                  
              | You'll be notified if there's       |                  
              | anything we think you need to know. |                  
              |                                     |                  
              |_____________________________________|                  
                                                                       
                                                                       
Raynor- (with Advisor; Gen. Duke out)
               _____________________________________                   
              |                                     |                  
              | Damn! Listen, if we wait for        |                  
              | Confederate reinforcements, that    |                  
              | station's dust. I'll head out there |                  
              | now, do what I can. You send in some|                  
              | militia, and we'll save those       |                  
              | folks. Trust me.                    |                  
              |                                     |                  
              |_____________________________________|                  
                                                                       
                                                                       
message-
               _____________________________________                   
              |                                     |                  
              |                                     |                  
              |          End of Briefing.           |                  
              |                                     |                  
              |_____________________________________|                  
                                                                       
                                                                       
Comments: Ahah! Conflict is starting to heat up...
                                                                       
Starting line-up: 1 Command Center
                  1 Barracks
                  2 Supply Depots
                  2 SCVs
                  4 Marines
                  1 Raynor (Vulture)
                                                                       
Comments: Raynor will do pretty damn well in the battlefield, but make
          sure you keep him alive, ok? Otherwise you'll instantly lose
          the game.
                                                                       
Introduction: Raynor - Glad to see you, boys. Time to kick some
                       serious butt.
                                                                       
Comments: First off, train four Marines with your 200 bucks. And while
          doing that, use Raynor to give the Zerglings in front of your
          base some hit and run. Notice the ramp? Plant a Spider Mine
          there if you will. More Zerglings await you beyond that ramp,
          so when you get Raynor there...
                                                                       
Transmission: Raynor - What the hell is that? Looks like the ground
                       there is alive.
                                                                       
Comments: Raynor just saw the Zerg's Creep for the first time. And along
          with it is it's expander, the Creep Colony. Zerglings await
          some hit and run. Finish them off to find more Terran buildings!
          Order any of your men to come close to these buildings and
          they're yours for the taking...
                                                                       
Transmission: SCV - Thanks for the rescue. We've been
                    holed up in these bunkers for days
                    hiding from the Zerg!
                                                                       
Comments: To take control of the entire Terran base waiting for you,
          just order any of your men to come close to their Command
          Center and voila! Yours is a second base!
                                                                       
Transmission: Raynor - These things have been out here awhile.
                       But they could be pretty useful.
                                                                       
Comments: And after rescuing a Terran Firebat...
                                                                       
Transmission: Firebat - Need a light?
                                                                       
Comments: Now you have to finish the rest of the mission, and there are
          lots o' ways to do it. But first of all, you have to deal with
          the Zergling group just next to your new-found base. Upgrade
          your Marines' attack range, then load them in the Bunker closest
          to these Zerglings. Then use Raynor to lure the creatures in
          to the Bunkers while he himself whacks at them in a hit-and-run
          manner. With them taken out, level the Creep Colony in sight
          and proceed with looking for the other aliens to eradicate.
          Here's a map to help you out:
                                                                       
                                                                       
 _____________________________________________________________________ 
|  _____________                                                      |
| |             |                  /                           Inf.CC |
| | Terran Base |                 /__          H                      |
| |_____________|                    \  CrC   5Z                      |
|                                     \_____                    3Z    |
|                /                   /######\____CrC                  |
|                |                  /#############\__       CrC  H    |
|                |                 >>>##############<<<__H__          |
|               /                  _/####-Z-################\_H____   |
|               |                _/####-2H-########################\__|
|               |                \####################################|
|              /                   \################-2Z-##############|
|              |                     \#############################/  |
|        ______|______       _____        \#####################/     |
|        \############\     /#####\___    |###-3Z-####-2Z-###/  MIN   |
|         \############|   |###-6Z-###\__/################/           |
|         |############/   \##############################\__         |
|        >>>#######/        \###############################/         |
|       _/########/            \########/        \#########/          |
|______/#######<<<              ________                              |
|-GAS-###########\_             \#######\_     2H                     |
|############| \###\_            \##-5Z-##\_                          |
|############|    \#/           _/##########\_                        |
|#############\_              >>>#############\_                      |
|###############\__    2Z   _/#################<<<                    |
|##################\_      /######################\_____              |
|################### |       \##########################\____GAS      |
|-MIN-##############/        /################################\       |
|#################/_________/##################################/______|
                                                                       
                                                                       
MIN   - minerals
GAS   - vespene gas
Z     - zergling
H     - hydralisk
CrC   - Creep Colony
InfCC - Infested Command Center
#     - lowlands
< / > - ramp
                                                                       
                                                                       
Comments: And once any of your men reach the Infested Command Center...
                                                                       
Transmission: Marine/Firebat - What the hell did they do to
                               that Command Center?
                                                                       
              Raynor - Whatever it is, it ain't natural.
                       Burn it, boys.
                                                                       
Comments: Actually, that's all you need to destroy to complete the mission.
                                                                       
Transmission: Advisor - Receiving incoming transmission...
                                                                       
              Gen. Duke - Marshal Raynor, by destroying a
                          vital Confederate installation, you
                          and your men have violated standing
                          colonial law. As of right now, you're
                          all under arrest. I suggest you throw
                          down your weapons and come
                          peaceably.
                                                                       
              Raynor - Are you outta your mind? If we
                       hadn't burned that damn factory,
                       this entire colony could have been
                       overrun! Maybe if you hadn't taken
                       your sweet time in getting here -
                                                                       
              Gen. Duke - Now I asked you nice the first
                          time boy. I didn't come here to
                          talk with you. Now throw down
                          them weapons!
                                                                       
              Raynor - Guess you wouldn't be a
                       Confederate if you weren't a
                       complete pain in the ass.
                                                                       
                          ___________                                  
                         |           |                                 
                         |  VICTORY  |                                 
                         |___________|                                 
                                                                       
                                                                       
CINEMATIC: "WASTELAND PATROL"
 

The Buildings


The Units


Unique Units


The Tech Tree


Terran Walkthrough


Zerg Walkthrough


Protoss Walkthrough


Multiplayer Strategies


Rushes


Combos


Teamwork

 




Click here to send this page to a friend!

AddThis Social Bookmark Button  

 

Google  
www.gamerstemple.comWeb