Home
Home · Twitter · Facebook · Giveaways: Cook or Be Cooked · WWE Survivor Series · Shattered Horizon · Fight Club · Steven Seagal Lawman
Subscribe


- Sponsored links -

Animation School
Animation School








Black & White - Review
System: PC
Shop: Buy It Cheap · Get The Guide

Index · Guides · Tips · Review · Your Reviews · Your Rating · Screenshots

Peter Molyneux invented the 'god' game genre with the classic game Populous and he now returns to his game designing roots with Black & White. This game has been several years in the making and faces some pretty high expectations. Has Molyneux done it again with Black & White, or should this game be condemned to the bargain bin for all eternity?

Black & White places you in the role of a deity who has supernatural powers. Your powers gain their strength through the prayers and worship of the various peoples that inhabit the gameworld's islands. Before they will worship you, though, they will need to be convinced of your existence. You accomplish this by performing various miracles or acts of a divine nature. For example, you can create a rainstorm to water their crops, harvest trees to create lumber for the villagers, or toss a few things (or villagers) around. Once they believe in you, they will begin to worship you and give you greater strength - as long as you continue to protect and provide for them.

Your physical presence in the world is manifested in a creature - an animal of great size and intelligence.  You begin the game with a small creature that doesn't even know how to feed itself.  You'll have to train and nurture it until it begins to learn things for itself.  You can help the learning process in two ways. The first is through the use of a 'leash of learning'. Performing miracles and actions while the creature is leashed will help the creature to learn to perform those same miracles and actions. The second method is through praise and punishment. If your creature takes fish from the sea to nourish itself, you can reward this action by petting and stroking the creature. If it decides to snack on one of your villagers, however, you can smack it around a little so that it knows that it's done a bad thing (evil gods may want to reward this action, however. more on evil gods later...). Eventually, your creature will learn how and when to perform various actions and will become indispensable in helping you to maintain your village and convert new ones.

Unfortunately, you are not alone in universe and must compete with rival gods for control of the islands. To do so, you erode his/her powerbase by converting away away his/her villages. Your rival won't stand still for this, of course, and will fiercely protect his/her villages and also be after yours. Should your creatures cross paths, they will begin to fight each other until one is destroyed (creatures never really die in the game, they always regenerate). Destroy your rival's temple, and you'll destroy his/her basis for power on the island and banish him/her.

The game consists of a campaign which progresses across five islands. You will need to convert and control these islands as you fight a rival god and his crony gods. You'll also find scrolls on the islands which lead to quests. Completing the quests will give you various rewards or advance the game's storyline. Of course, there is almost always more than one way to complete these quests... Black & White is so named because it is a game of choices between good and evil, between black and white. There are several ways to solve each dilemma and quest, and the way you decide to go affects the kind of god you become. Since your creature learns from you, his alignment will also reflect your approach to the game. Go good and he will help villagers harvest their food and build their homes, choose evil and he will torture and torment them, preserving your power through fear.


Bookmark and Share  

 

Google  
www.gamerstemple.comWeb