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Disciples II: Dark Prophecy - Demo Walkthrough
System: PC
Also On: DS
Shop: Buy It Cheap · Get The Guide

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Once you have selected your race, the Lord Selection screen appears.
This menu allows you to:
· Choose your Lord type (warrior, mage, guildmaster)
· Select your Lord's portrait (click on portrait to change)
· Select the difficulty level (crown size)
· Name your Lord

Each Lord type offers certain advantages, which are detailed in the bottom window, when selected.

When done, click the continue checkmark to see the briefing.

The quest opens with the Beginning of Turn Report. It shows your incoming resources (gold and mana). Resource totals can be viewed by clicking the Map/Resource toggle in the upper right corner of the screen. This will also show the percentage of the map you control.

Read any messages that may appear, as they may give you some insight into the peculiarities of the map, or change your objectives to complete the quest.

 

Your First Party

You begin with a leader. Use the Select Next Leader button, and left-click the portrait. This will bring up the army screen.

Prepare a party for your leader by clicking and dragging units from the garrison to the leader's party. Right click on any portrait to see that units vital statistics. Units (and leaders) who reach adjacent units should be placed in the front row. Those who reach any units (or have low hit points) should be placed in the back row.

Note: The Guardian cannot be included in any party, and never leaves your capital.

Remember leaders have different leadership abilities. This will determine how many units may be included in their parties.

You may also click and drag items from the garrison to the party's inventory (right click for a description).
Click on the Paperdoll button to equip your leader with items that may be useful during battle.

Once you are satisfied with your party, click the Exit Leader button to exit the city.

 

Moving

The Landview is where you navigate your parties around the map. Clicking on the Landview will designate a path for the selected party. A second click will send your party along that path.

Paths are mapped with coloured flags.
· Blue flags indicate a clear path, and sufficient movement points
· Red flags indicate an enemy stack between the party and its objective
· White flags indicate a path that can't be reached this turn

Note: A path around enemy parties can be mapped by Ctrl-clicking on the landview.

Right clicking on any neutral or friendly party will show the units in that party (you must infiltrate a spy to see enemy parties). Some parties may be hidden behind trees or buildings. Toggle the Banner button to activate banners for all parties (all parties are also indicated on the mini-map).

Right clicking will also show information on various map features, such as ruins, merchant shops, or mercenary and training camps. Visit any of the establishments by double clicking on it.

Remember that you cannot see the party inhabiting a ruin unless a thief has visited it earlier.





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