Once you have selected your race, the Lord Selection screen appears.
This menu allows you to:
· Choose your Lord type (warrior, mage, guildmaster)
· Select your Lord's portrait (click on portrait to change)
· Select the difficulty level (crown size)
· Name your Lord
Each Lord type offers certain advantages, which are detailed in the bottom
window, when selected.
When done, click the continue checkmark to see the briefing.
The quest opens with the Beginning of Turn Report. It shows your incoming
resources (gold and mana). Resource totals can be viewed by clicking the
Map/Resource toggle in the upper right corner of the screen. This will also show
the percentage of the map you control.
Read any messages that may appear, as they may give you some insight into the
peculiarities of the map, or change your objectives to complete the quest.
Your First Party
You begin with a leader. Use the Select Next Leader button, and left-click
the portrait. This will bring up the army screen.
Prepare a party for your leader by clicking and dragging units from the
garrison to the leader's party. Right click on any portrait to see that units
vital statistics. Units (and leaders) who reach adjacent units should be placed
in the front row. Those who reach any units (or have low hit points) should be
placed in the back row.
Note: The Guardian cannot be included in any party, and never leaves your
capital.
Remember leaders have different leadership abilities. This will determine how
many units may be included in their parties.
You may also click and drag items from the garrison to the party's inventory
(right click for a description).
Click on the Paperdoll button to equip your leader with items that may be useful
during battle.
Once you are satisfied with your party, click the Exit Leader button to exit
the city.
Moving
The Landview is where you navigate your parties around the map. Clicking on
the Landview will designate a path for the selected party. A second click will
send your party along that path.
Paths are mapped with coloured flags.
· Blue flags indicate a clear path, and sufficient movement points
· Red flags indicate an enemy stack between the party and its objective
· White flags indicate a path that can't be reached this turn
Note: A path around enemy parties can be mapped by Ctrl-clicking on the
landview.
Right clicking on any neutral or friendly party will show the units in that
party (you must infiltrate a spy to see enemy parties). Some parties may be
hidden behind trees or buildings. Toggle the Banner button to activate banners
for all parties (all parties are also indicated on the mini-map).
Right clicking will also show information on various map features, such as
ruins, merchant shops, or mercenary and training camps. Visit any of the
establishments by double clicking on it.
Remember that you cannot see the party inhabiting a ruin unless a thief has
visited it earlier.
Your first battle »