"If any one you dont really know makes an alliance with you accept it. Then
make a legion (20-30) units fifteen monks 5-15 unique units and go into their
town and switch them to enemy. You can get maybe 2 -5 buildings
destroyed/converted before he/she realizes what is going on." - Magnus
"during deathmatch, once u have reached imperial age build 15 villigers
straight away this will give u a boost in ur economy later on also buld docks on
little water were touches the enemies base and build canon ships for longrage" -
Naruto
"Petards/Saboteurs can take out like 5 enemy troops when they explode not to
mention take out towers, walls, castles, town centers, and any other important
structures. This is the easiest way to damage an enemy. This is also the easiest
way to take out wonders." - King Krush
"While there are many unit combinations out there that you can use that are
very effective against certain units if your enemy is not smart and produces
hordes of one units or another. However, the most effective strategie I have
found is to have a double layer outermost wall and then to divide your town up
into many sections using mostly gates so that it's cheaper and doesn't slow your
units going across town down. also if you have an ally build markets really far
away from each other and build trade carts untill the path is congested. i have
also found that being about ten minutes behind everyone else's advance thorough
the ages helps to raise a substantial army when you don't really need it as well
as a very powerful economy i usually have 20 villagers before going on the the
fuedal age and about 35 before the castle. then i build about 6 castles and move
on to the imperial. lastly don't be afraid to build multiple unit production
facilities(barracks,archery range, stable, castle, seige workshop) with the same
exit point. and lastly when you have the facilities and the units and a powerful
economy que up units at all of your facilities and with the population maxed
attack with full force. don't forget to include about 6 to 10 monks in the
formation they will heal your attacking units and convert the enemy. if you keep
a constant offensive later in the game it requires you opponent to do the same
and out manever you or if they are defensive eventually you wear them down and
they die." - Nathan Klessig