Age of Empires II - The Age of Kings (AOK) picks up where the original game
left off. Having mastered leading civilizations out of the Stone
Age,
players now face the challenges of surviving the Dark Ages and reaching the Age
of Imperialism without being annihilated by rival civilizations. These new
eras bring new civilizations, new units, and new challenges...
Those who are familiar
with Age of Empires (AOE) will not find it difficult to jump right in and begin
playing. For those of you new to the AOE series, there's an excellent
tutorial which teaches gameplay by placing you in charge of William Wallace's (of Braveheart fame) campaign against the British.
In a nutshell, AOK
requires that you manage your empire's resources, research new technologies,
build a thriving economy, all while smiting your foes (or avoiding being smitten
by them). Fun? Ubetcha! An intuitive interface makes empire
management a breeze and there is always plenty of combat to keep things
exciting.
There's a lot new in AOK,
and it's all good. Let's start with the available civilizations. There are thirteen of them in all and each with a unique look.
Buildings,
unit voices, and even the look of the game's interface vary from civilization to
civilization. You'll find playing the different civilizations gives the
game a slightly different feel each time. Also, different civilizations
have different bonuses based on their cultural strengths. For example, the
Vikings receive several ship building and combat bonuses. Oh, and did I
mention each civilization has a unique unit which it alone can build? In
spite of this variety, play is remarkably balanced. No civilization has a
decided advantage over the others.
Another new feature is that units can now be placed into formations when sent
into battle -- so now you can keep your archers in the rear while your cavalry
leads the charge into battle.
Several new features have been added to the interface which help manage the
running of your empire. The idle peasant button is a particularly nice
addition. A click on this button (or a press of the '.' key) immediately
takes you to any peasant no longer assigned to a work task. Slackers
beware! There is also a new technology tree viewer available to players.
A single click of the mouse brings the player to a screen which allows him/her
to immediately see which advances are required before a particular unit becomes
available.
The graphics are
quite well-done. The maps are colorful and varied and the different units
are easily distinguishable from each other. There is also a very nice new
graphic touch in AOK. Units which move behind an obstacle such as a
building or forest now appear as a ghostly outline when obstructed from view.
You'll no longer lose track of idle units hidden from sight. Unless you
demand the latest in 3D accelerated graphics, you'll be quite pleased with the
look of AOK.
As mentioned
previously, many of the game's sounds vary from civilization to civilization.
This is a nice touch, but beyond this the game's sounds are pretty basic --
little sound bites are played when each unit or building is selected. The
game's background music is not bad as far as game music goes, but its eventual
and inevitable repetitiveness will have you reaching for the volume control
during longer gaming sessions.
The AI in AOK is quite
good. So good in fact that one almost wonders if it cheats. The
game's 'Easy' level will prove to be a challenge to most players and only the
best of the best will be able to beat the game at the higher levels. The
game's scenarios are quite well done and make the player almost feel a part of
the historic campaign being played. I challenge you not to feel saddened
when the British slay Joan of Arc after cutting their way through your honor
guard!
In The End, This Game Hath Been Rated: 94%. The game is a beauty to behold and
play. The AI may prove to be too great a challenge for some beginning
players, though. Otherwise, there is very little I can find to complain
about. This is a genuinely well-designed, fun to play game that stands out
from most of the other games out there. You won't be disappointed.
System Requirements: Pentium 166; 32 MB RAM; Video Card with 2 MB memory; 4x CD-ROM;
200 MB Hard Drive
Space; Mouse; 28.8 Kbps Modem or TCP/IP Internet Connection for
internet multiplayer games.