ATV Offroad Fury 4 Review
Not many game series make it to the point where they get a “4” in their title, so ATV Offroad Fury must be doing something right. But when a game goes though so many iterations you have to ask whether or not there is enough new here to warrant another purchase by fans of the series. Of course if you’re new to the games, it’s all new to you and it’s a question of whether or not the game is for you. Good thing we have intrepid reviewers out there who can help answer these questions and more!
New to the series is a story mode, but to be frank the game would have been just fine without it. It tells the generic tale of a racer who quits just as he hits the big time and then returns to mount a comeback. The dull as dirt story isn’t helped by the acting in the cutscenes which comes off as if it were acted by high school drama students who didn’t make the cut for their school’s annual play. The story just serves as a way to glue a series of races together, so you won’t miss anything if you skip the story mode and just stick to the racing.
Speaking of the racing, it is pretty enjoyable and a variety of tracks help keep things interesting. The other racers won’t provide a stiff challenge to racing veterans, but to make up for it the AI tends to cheat. The game will ensure that you never run away with a race, “rubber banding” at least two other racers to you so that there will always be someone closing in on you in the stretch. This is typical of a lot of racing games, but the annoying thing unique to ATV Offroad Fury 4 is that these competitors invariably knock you off of your ATV or bike. I lost count of the number of times I hit the final jump on my sprint to the finish line only to be knocked off in midair or as a competitor landed on my head. Invariably this resulted in me sprawling to the ground while my competitor went along on his merry way unscathed by the collision. It’s as annoying as it sounds.