Mucha Lucha: Mascaritas of the Lost Code Review
Mucha Lucha is based on the cartoon series that follows the exploits of young luchadors in training. Luchadors are masked Mexican wrestlers known for their elaborate costumes and theatrics in the ring. In Mucha Lucha, someone has stolen the most important text to their wrestling school, the Code of Masked Wrestling. It is up to the three heroes of the cartoon series, Rikochet, Buena Girl, and The Flea, to recover the book. If they succeed they will be heroes, but if they fail they’ll face expulsion from the school and an end to their dreams of becoming wrestlers.
Mucha Lucha is essentially a side-scrolling fighter, but calling it that is being generous. In each level you walk along from left to right, fight a small group of enemies, and then continue along. It’s just as exciting as it sounds. The environments are basically static cartoon backgrounds with little detail and even less to interact with. There’s an occasional object to pick up and throw at enemies or a pit that must be jumped over, but not much beyond that. You can move your wrestler up and down as well as left and right, but it feels like you’re moving over a painted backdrop rather than roaming through rooms and halls.
Making things even worse are the game’s completely lame enemies. They come out in groups of two to four or so at a time and then proceed to meander aimlessly around the screen. You can easily park yourself in one spot, go and grab a soda, and then return to your Game Boy to find that you hadn’t been attacked once in the mean time. Since the enemies don’t seem to be motivated to attack you on their own, you’ll have to go after them yourself if you’re going to get rid of them so that you can move on. The game gives you a punch and kick button, and as far as I could tell it doesn’t matter which one you use. You just walk up to an enemy and hit one of the attack buttons continually until the enemy disappears. Making this an even more mindless exercise is the fact that the screen stops scrolling until you defeat the current batch of enemies. Because of this, you can trap enemies along the edge of the screen as you just mash the attack button. The enemy will stay half off the screen until he disappears, helpless to do anything.
That’s about all there is to the game. You scroll along mashing enemies trapped on the edge of the screen until the game announces that you’ve completed the level. You are then given a letter grade based on your performance which always seems to be an “A+” and then you move on to the next nearly identical level. You’ll eventually be able to select between using any of the game’s three wrestlers, but no matter which one you control the game plays pretty much the same – lame. This is probably the shortest review that you'll find on this site, but there's nothing else to say about the game. There's very little to the game and what is there is minimal. There’s nothing to Mucha Lucha that can make it recommendable to anyone. Even the most die-hard fans of the series will quickly become disappointed and bored to tears soon thereafter. Very little effort was put into the game’s design or implementation, so you shouldn't put any effort into buying it.
In The End, This Game Hath Been Rated: 10%. This game will have you screaming ˇNo Mas! early in the first round.