Bigfoot: Collision Course Review
Bigfoot: Collision Course is about as simple a racing game as they come. Pick a Bigfoot-inspired vehicle (normal car or truck, giant tires) and then race two laps around a track against three other computer-controlled Bigfoot vehicles. Various objects are placed on and next to the tracks for you to drive over Bigfoot style, and doing so will slowly build a boost meter that can be unleashed to kick your velocity up from 35 MPH to 55 MPH. There's not much satisfaction to be derived from driving through and over obstacles; they basically disappear and your boost meter goes up a touch.
Bigfoot: Collision Course includes a career mode, but 'career' is a term that's used rather loosely. It's really just a series of races to unlock additional vehicles and tracks. There's nothing more to it than that, and you're free to pick any vehicle you'd like before each race. Vehicles in the game are rated on speed and turning, but I didn't notice any difference between the vehicles during the races. There's also a free race mode which is identical to the career mode except that you won't unlock anything in this mode.
There's not much of a challenge to Bigfoot: Collision Course, and you'll probably win every race with ease. The graphics are pretty basic even for a DS game, and suffer from a terminal case of blockiness. There's really not much at all to this game and there are plenty of DS racing games out there that are more challenging and will hold your interest for a longer time. Even if you're a big Bigfoot fan you'll be disappointed to find that this game doesn't really do anything to capture the Bigfoot spirit, and is more a simple racing game featuring cars with big tires than anything else.
In The End, This Game Hath Been Rated: 20%. The big truck has inspired a rather simple and decidedly small game.