Golden Axe (iPhone) Review


 
Feature
Date
12/12/2010 1:00:19 PM
  
In Short
Overpriced even at 99 cents...
  
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If you read my Gunstar Heroes review a few days ago, you can pretty much predict most of what Ill say about the iOS port of the Genesis classic Golden Axe. This fondly remembered side-scrolling beat em up was one of the most popular and system-defining games of the 16-bit era, and has been ported, remade and re-released dozens of times. Most of us realized long ago that Golden Axe hasnt aged well, but can the iOS port breathe some new life into the game?

Well, no. Actually, this is among the worst ports Ive seen in quite some time. It all boils down to the controls, or lack thereof. Like most of the Sega games ported to iOS, Golden Axe has not been optimized for touch screen play. Instead, Sega plopped the three buttons and a d-pad onto the screen, made them transparent so they dont block the action and tried to shoehorn a game clearly meant for a controller into Apples touch-based systems. It doesnt work at all.

Another thing to consider with Golden Axe is how poorly the game has aged. The characters are clunky and slow, the enemies are beyond stupid and the game is just plain boring by todays standards. At least the port of Gunstar Heroes could be salvaged by the timeless games positive points, but Golden Axe is a sad dinosaur of a game with awful controls and nothing holding it up but nostalgia.

I cant recommend Golden Axe to anyone. Even at the low price of 99 cents, the game just isnt good enough to warrant spending any time on. And even if Golden Axe is your favorite game of all time, there are much better ports to be found on any number of systems and handhelds. Skip this one.

Final Rating: 20%


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ID: 941-1022

Transmitted: 5/25/2013 3:20:00 PM