Zombies are indeed everywhere in games these days, here's an example of why they shouldn't be...
By Jason Nimer
Instead of another opening that explains how zombies are becoming as tiresome
as Tony Hawk sequels once were, I'm just going to jump right into the review.
Zombies Everywhere is an iPhone game that somehow manages to combine the latest
played-out concept in video games (zombies) with what is sure to be the next
played out concept (augmented reality). The result is something that is cute and
fun for about 30 seconds.
Zombies Everywhere uses the camera on the iPhone to create a background,
which is pretty much identical to what you see on the screen when setting up a
photograph. Then badly animated, blocky (think the original Tomb Raider) zombies
attack from every direction, forcing you to pivot in real life to deal with them
as they approach. Tap the screen enough times and they die. That's it.
This game really isn't a game at all; it feels more like a tech demo or a way
to show off to non-smart phone-using friends. The use of your real life setting
does nothing to enhance the experience, and after you KO a zombie or three,
you'll never touch this one again. Save your money, there are much better zombie
and augmented reality games out there.