minum is a simple name for a simple puzzle game that can be anything but simple.
By Ned Jordan
is the kind of puzzle game that has a few simple rules, but uses those rules to
create some devilishly tricky puzzles. Each puzzle consists of a
collection of numbered nodes, some of which are connected by lines. Tap
two adjoining nodes with the same number and they'll combine into a new node,
and the new node will be numbered with the increment of the combined numbers
(two '1' nodes will merge into a '2' node, two '6' nodes will combine into a '7'
node). Nodes can also be adjusted by combining them with an adjacent node
containing an increment or decrement operator (e.g. +3) to change the value of
that node. The goal is simply to collapse the entire puzzle down to a
single node, although the time you take to solve the puzzle will factor into
your final score. At first the puzzles are relatively simple, but the
game's just letting you get your feet wet. The puzzles are presented as 3D
molecules and you'll need to drag your finger along the edges of the screen to
rotate the molecule in three space. You'll have to envision how the
molecule will look a few steps ahead otherwise you may make a wrong move and
send yourself down a path on which you'll eventually become completely stuck.
If you do find yourself stuck, you can undo a move at a time, all the way back
to the beginning if you'd like, or simply restart the puzzle.
minim is not for everyone. You need to have a mind for math and be able
to think spatially. If that all sounds like a headache to you, then you'll
want to pass on this game. Personally, I enjoyed the challenge and had a
great time with the game.