Errr...yeah. So there is an app called Puppy Palooza for the iPhone by Rock
Ridge Games. Hmmm. I have only had an iPhone for a few months and have not
really started to use it as a gaming device and with games like this I not
going to. OK, maybe I'm being a bit harsh. Maybe this is something that very
young children will enjoy, that is if you don't mind them playing around with
your fairly expensive iPhone/iTouch. But I doubt it.
Puppy Palooza is divided into two games. One is a simple
repeat-after-me/memorization game along the lines of Simon Says. There is a
screen with six puppies lined up in a straight line on it and a corresponding
bone under each. Once the game starts one of the six puppies will bark and you
need to select which one it was by touching the correct bone. Get it right and
another puppy (or maybe even the same one) will add to the pattern, and so on.
If you mess up the puppies will repeat the sequence for you so you can try
again. This keeps going until you're ready to end the game. Whee!
The second game is the titular Puppy Palooza where the same six puppies and
their trusty bones are once again on the screen but with the addition of a
couple of tennis balls. It's really not as exciting as it sounds, trust me. This
time you get to compose a song. Yup, you can be some sort of strange hybrid of
Lennon/McCarthy meets the Dog Whisperer, except not nearly as cool. You compose
by pressing the bones in whatever pattern you want. Pressing the tennis ball
will give you six more slightly different barks from the puppies. You can record
and name your tune if you so choose.
The sound is irritating with not much of a difference in the barks. The
puppies are cute, kind of hard for anyone to screw that up, and their mouths
move slightly when they bark.
And that's it. That's all there is to this game. Now 99 cents isn't a lot
of money I'll grant you that, but please don't waste it on something like this.
It will only encourage them to make a sequel or even worse Kitten Palooza.
Final Rating: 22%