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Aqua Panic (PlayStation 3)
Aqua Panic features 80 levels and 5 environments including spring, summer, autumn, winter, and inferno. Gamers can play in three game play modes- adventure, free play, and survival. 15 incredible tools for missions- bombs to dig the ground, plants to deflect the flow, or Ice to freeze the water and to make it solid. Ferocious enemies to defeat- like hungry seagulls, sliding penguins, and narcoleptic sharks.


Downstream Panic! (PSP)
In Downstream Panic! players will save their scaly sea-friends in more than 80 different levels with five different customizable environments. Three different game modes (adventure, free play and survival) bring more of a challenge to the aquatic mix. With more than 10 hours of standard gameplay and downloadable content, Downstream Panic! aims to offer more than just the average PSP system puzzle fare.


Storm (PC)
In Storm, players control the weather to grow seeds into trees by guiding them through nature-themed levels set to a tranquil music background. By manipulating the weather elements, players solve puzzles. However, conjured weather can either help or hinder along the way. Seeds are transported past obstacles with gusts of wind, torrential downpours and bolts of lighting to reach various checkpoints throughout the game.


Storm (PlayStation 3)
In Storm, players control the weather to grow seeds into trees by guiding them through nature-themed levels set to a tranquil music background. By manipulating the weather elements, players solve puzzles. However, conjured weather can either help or hinder along the way. Seeds are transported past obstacles with gusts of wind, torrential downpours and bolts of lighting to reach various checkpoints throughout the game.


Storm (Xbox 360)
In Storm, players control the weather to grow seeds into trees by guiding them through nature-themed levels set to a tranquil music background. By manipulating the weather elements, players solve puzzles. However, conjured weather can either help or hinder along the way. Seeds are transported past obstacles with gusts of wind, torrential downpours and bolts of lighting to reach various checkpoints throughout the game.