"The Amazing Brain Train is a great example of some things that make indie games great - it's highly creative, visually distinctive, and fundamentally fun to play," said NinjaBee President and co-founder Steve Taylor.
More than a year of work has been put into fine-tuning The Amazing Brain Train and adapting it for the Wii. The result is a fun, ultra-challenging and addictive brain training game that is unlike any other in the WiiWare library.
"This is no ordinary brain game," said Ryan Clark, co-founder of Grubby Games. "The Amazing Brain Train contains features never before seen in the genre. It's a departure from the minimalist brain games we've seen in the past. You can forget about goal-less gameplay: The Amazing Brain Train is packed with quests, trophies and high scores that add an aspect of gameplay that other brain games just don't have."
Hosted by the diminutive genius Professor Fizzwizzle, the game takes the player on a brain-boosting adventure around the Professor's cartoon world, stopping to solve challenges and help his friends along the way. Fueled only by mental energy, The Amazing Brain Train guides the player through 15 different mini-games in three addictive game play modes—quest, test and practice.
The ability to save personal, friends' and family members' high scores on the same console allows the player to come back time and again to challenge best scores and prove just how smart he or she is.
"Ryan showed me a copy of the game before it came out and after seeing it just once we said ‘This would be perfect for Wii,'" Taylor said. "That's how this whole project got started. One of the cool things about working with small studios is having the flexibility to do something like this without a big negotiation or interference from a big publisher."