Based on part one of Dante Alighieri's classic, "The Divine Comedy," EA's Dante's Inferno will also take players on an epic adventure through Dante's famously mapped nine circles of hell. Dante's Inferno will be available simultaneously for the PSP, the PS3 and the Xbox 360 next year. Dante's Inferno for the PSP is being developed by EA's award-winning EA Redwood Shores studio and Artificial Mind and Movement (A2M), based in Montreal, Quebec, Canada.
"Our team and the team at A2M are taking the vision for Dante's Inferno and translating it directly to the PSP," said Jonathan Knight, executive producer and creative director on Dante's Inferno. "PSP owners can expect to get the same level of fast, responsive gameplay through all nine detailed and unique circles of hell we are aiming to achieve on the consoles."
Alighieri's "Dante's Inferno" is widely credited for being the work that has defined the western world's contemporary conception of hell and purgatory. Just like the poem, players of EA's 3rd person action adventure game will descend through all nine circles of hell: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery, playing as Dante as they battle through a gauntlet of unimaginable evils, fighting to recapture the soul of his beloved Beatrice.