A new in-school program uses basic characters
and themes from Nintendo’s popular Pokémon Diamond and Pokémon Pearl video
games for Nintendo DS to teach elementary and middle school students about
science. Nintendo of America, Inc., The National Institute of Aerospace (NIA)
and Nortel LearniT, have teamed up to make it fun for students to learn the
sciences using imagery they already know and love.
Now through December, a variety of printable lesson plans and classroom
activities developed by NIA are available to students and teachers at
www.masterthescience.org. For instance, a lesson plan might teach elementary
school students how to tell time using a sundial, or middle school students
about how the universe is expanding. An activity component is also built in,
where teacher and student questions can be submitted and answered by science
experts.
“We are thrilled to offer educators a resource program that utilizes
popular characters to enhance the learning experience for students in fields
of study that will only grow more crucial as we move forward in the 21st
century,” says Robert Lindberg, NIA’s President and Executive Director.
“We’re honored to have our characters take what sometimes may seem like
dry topics and help make them come alive for students,” says George Harrison,
Nintendo of America’s senior vice president of marketing and corporate
communications. “The collaboration provides an opportunity for children to
learn 21st century science using 21st century tools with characters they’re
familiar with.”
“We know through our Nortel LearniT initiatives that technology
integration in the classroom makes learning both exciting and engaging,” says
Greg Farmer, VP, Nortel Government and Community Relations. “As an
organization that believes technology can enable opportunity, we are proud to
be associated with this project.”
Pokémon is no stranger to in-school education. Teachers and students can
also visit Pokémon Learning League (www.PokemonLearningLeague.com) to access
its award-winning interactive online lessons in Math, Science, Language Arts
and Life Skills.
For more information about the “Master the Science…Master the Game” in-
school program, visit the Web site at www.masterthescience.org.