“If ever there was a team we were destined to work with and a game we were destined to publish, this is it!” said Mike Wilson, Grand Champeen of Gamecock Media Group. “Going beyond the brilliant concept, Blazing Lizard has shown us that their title will set a new high bar for gameplay and graphical expectations in downloadable console games.”
“Why Gamecock? They understand what a developer wants out of a publisher,” said Chris Stockman, Studio Director of Blazing Lizard. “It was an easy decision to team with them on Pirates vs. Ninjas Dodgeball, and we couldn’t be happier.”
Pirates vs. Ninjas Dodgeball is being developed using Infyrno, Blazing Lizard’s next-gen proprietary game engine. Allowing only the sweetest gameplay with art, style and a theme suited for all age groups, Pirates vs. Ninjas Dodgeball pits scurvy against ninjitsu and cutlass versus katana, to settle the world’s oldest debate; who’d win – Pirates or Ninjas (or possibly one of the other unannounced teams)? The title will include Exhibition, Story, and Challenge modes with multiplayer support for 4 players Local / 8 players Online, and 4-player Co-op modes. So which flag will you fly? The Jolly Roger or the Rising Sun?
Pirates vs. Ninjas Dodgeball will be available for download on yet-to-be announced home console systems in the first quarter of 2008.