Revelations II sets the stage for the third chapter of Revelations to be
released later this year and will feature enhancements for the most experienced
players to the newest. It will introduce major challenges and complexities to
the game, enabling players to engage in even more strategic warfare, providing
significantly expanded content for exploration and offering more possibilities
for sophisticated corporation and alliance management. In addition, it will
include enhancements to EVE Online’s core technology to improve the player
experience as part of CCP’s ‘Need for Speed’ initiative that addresses server
and client performance issues through optimization of existing features and
content. As with all previous expansions, CCP offers Revelations II as a free
download to subscribers.
In particular, Revelations II enables greater opportunities for strategic
operations between fixed structures in space by encouraging siege-type gameplay,
enabling attrition warfare, opening up new tactical opportunities for smaller
attack groups, improving the economic vitality of outposts and allowing
individual outpost services to be attacked with precision strikes. New starbase
tactics, for example, will be introduced that allow players to perform localized
scanning for ships, jump between starbases owned by the same corporation and
quickly bring capital ships into a battlefield – or prevent them from coming in.
Players will also have direct command of starbase weapons, allowing them to
control individual assets such as turrets and missile batteries.
The new Chapter also gives players more sophisticated tools for managing
their corporations and alliances while providing transparency to ensure
effective governance. Corporations will be able to take control of their
finances using divisional wallets to categorize corporate budgets and a
transaction log for each wallet. They will be able to search corporate hangars
and remotely manipulate assets. There will also be detailed shareholder reports
which list individual member ownership of corporation-issued stock.
For new players, Revelations II includes a fully revamped New Player
Experience, which allows them to immerse themselves in the game and acclimate
more quickly. The revised tutorial begins directly in space in Revelations II,
within a private environment accessible only to the new player. For more
seasoned players, the Chapter introduces Level 5 Agents, offering the most
challenging Player versus Environment (PvE) encounters ever, designed for
capital ships or small gangs, and involving facing major adversaries which
require significant firepower to take down.
In addition to numerous general improvements that support and enhance the
performance of EVE Online, this release also sets the initial groundwork to
provide full Vista support for future expansions.
“With Revelations II, players can explore new frontiers of EVE Online,
experience new challenges, benefit from a significantly expanded array of tools
and tactics and really test their skills to the limit,” said Nathan Richardsson,
Executive Producer of EVE Online. “We believe these are some of the more
advanced strategic, military and economic elements seen in a MMOG and hope it
will enable our pilots to enjoy a higher level of immersive, competitive
gameplay.”
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