Led by strategy veteran and
Ubisoft creative director Michael de Plater, Tom Clancy's EndWar(TM) is being
developed by a world-class team at Ubisoft's Shanghai studio whose members have
experience developing Ubisoft's hit franchises including Tom Clancy's Ghost
Recon, Tom Clancy's Rainbow Six and Tom Clancy's Splinter Cell. Tom Clancy's
EndWar is scheduled for release on next-generation consoles in fiscal year
2007/2008.
Set on the battlefields of World War III, Tom Clancy's EndWar will push the
envelope of technology, showcasing artificial intelligence, graphics, physics
and animations that were not possible prior to the launch of the new hardware
systems. Tom Clancy's EndWar has been built from the ground up as a
revolutionary war strategy game solely for next-generation consoles.
"Our development teams are invigorated to be creating the first 100 percent
next-generation Tom Clancy brand,” said Serge Hascoët, chief creative officer
at Ubisoft. "Our success with Tom Clancy franchises is unparalleled in the
next-generation and Tom Clancy's EndWar will be a marvelous addition to the
already critically acclaimed library of games. A strategy game like no other,
EndWar will allow gamers to lead their own armies against hundreds of others
online in real global locations on the massive battlefields of World War III.”